TUTORIALS
There are many tutorials on the web, on various subjects.
The approach I tend to use, here, might compliment other tutorials, elsewhere, and
provide just a different take on the same subject.
A few are provided just for convenience, so that other tutorials, here,
can refer to them for basic intro stuff - instead of having to repeatedly
explain in each tutorial.
[For more general treatments of programs, design issues, projects, and so on,
look over in the
ARTICLES section.]
PROGRAMS
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Basics overview, plus various specific notes, scripts and tutorials.
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Harm's Tile menu overview, frequent filters and strong points.
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Sausage Software's free tile maker. (in process)
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Earlier version of Flaming Pear's Blade Pro beveler and texturer.
Quick overview and a look at a particular set of presets
used to create the logo there.
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Free landscape generation program, with a gallery of
a few images and the presets for a slightly older version
used to create them.
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Quick look at menu and program design,
particularly the use of the 3D filter (used for so many tiles
in this catalog), plus a few notes.
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PLUG-INS
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Adobe Photoshop dot by dot custom filter, called Filter Factory.
Various programs are compatible with this.
Includes variable wrap filter that I came up with, way back when.
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TILES
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Overview of basic techniques for making backgrounds,
things to watch for, and so on.
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Brief note and one or two examples of using bumps for 3D imaging programs.
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sTile Split Blur
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Here's two brief examples of a 'glass treatment'
using Sharpen and sTile's Split Blur -
Tread and
Green Glass.
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Tile from scratch, recorded with macro/logging, that became one of the
background tiles in this catalog.
Only the first portion of the script is reviewed.
The remainder of the script is available, there, for download (very long).
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Tile from scratch, showing the use of the pattern generator
and more filters.
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PROGRAMMING
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The widespread markup language used for web pages.
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The old and obsolete VB (which Microsoft might have abandoned for .NET), but still used by so many people.
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The basics of XML, XSD schema, the DOM model, and more.
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The newer W3C standard for mark up.
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The XSL Transform language, which takes XML and transforms it into HTML, or more XML, and so on.
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The XPath language used with DOM and XSLT.
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