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This is derived from the texture called,
Blocks, using
Harm's/sTile.
Like
'Back Green',
this is another little tile that suggests glass,
and seems to provide some depth of field for the text on top.
Further examples of
Harm's/sTile
manipulations, taken
right from the recorded log file.
A few of the more frequently used hot-keys are noted.
And as the Split Blur filter is used to produce the 'glass' effect,
this requires at least the 2.6 version of sTile.
Split Blur tends to lose the image in the background.
But the combination of the sharp 'cut glass' overlayed on the blurred
image seems more striking and useful than just blurring for depth of field alone.
Left in an Undo and some repeated operations;
was just how this was created, step by step, from the 'blocks' tile texture.
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Log starts - current Gradient: Width 342, Height 254, Gradient VertCenter, From Color R: 0 G: 0 B: 128, To Color R: 0 G: 255 B: 255, Angle 0
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Open File Blocks.jpg (
Blocks )
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Split Blur, Amount 4 (Ctrl-F12)
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Sharpen (Ctrl-S)
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Rotate 90 (Ctrl-Alt-X)
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Split Blur, Amount 4
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Sharpen (2 times)
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Rotate 90
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Split Blur, Amount 4
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Sharpen
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Rotate 90
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Split Blur, Amount 4
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Negative (Ctrl-N)
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Color Rotate, Bits 8 (Ctrl-O)
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Color Rotate, Bits 8
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Negative
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Color Rotate, Bits 8
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ToolBox Sliders
to positions: Lightness -52, Contrast -7, Saturation -82, Red 41, Green 20, Blue -34
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Sharpen
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Rotate 90
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ToolBox Sliders to positions: Lightness 0, Contrast 0, Saturation 0, Red -41, Green -6, Blue 0
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Rotate 90
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Split Blur, Amount 4
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Rotate 90 (3 times)
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Undo (Ctrl-Z)
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Undo (3 times)
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Scroll - Left 30, Up 40
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Split Blur, Amount 4
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Rotate 90 (3 times)
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ToolBox Sliders to positions: Lightness -21, Contrast 33, Saturation 53, Red 0, Green -6, Blue 0
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ToolBox Sliders to positions: Lightness 0, Contrast 0, Saturation 0, Red -6, Green -11, Blue -7
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Copy Image to Buffer
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Soften Less
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Waves, Amplitude 5, Wave Length 10, Phase 8, Reflective False
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Rotate 90
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Split Blur, Amount 4
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Sharpen (2 times)
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Rotate 90
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Split Blur, Amount 4
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Sharpen
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Rotate 90
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Split Blur, Amount 4
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Rotate 90
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Hi Pass
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Paste Buffer to Image (quick undo of the last 13 steps)
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Find Edges
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Undo
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Laplace
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Undo
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Split Gauss, Amount 3
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Merge Buffer, % of Buffer 10 (7 times)
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Split Blur, Amount 4
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ToolBox Sliders to positions: Lightness -11, Contrast 15, Saturation 60, Red 0, Green -2, Blue 0
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Rotate 90
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Split Blur, Amount 4
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Rotate 90 (3 times)
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ToolBox Sliders to positions: Lightness 8, Contrast 38, Saturation 0, Red 0, Green 0, Blue 0
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Rotate 90
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Split Blur, Amount 4
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Rotate 90 (3 times)
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SineWave L/R, Peaks 2, Height 20, Wrap = True
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Split Blur, Amount 4
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Sharpen
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Rotate 90 (2 times)
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