Harm's Wares
 
 

Sample Image

A quick (sort of) tutorial showing one way to generate tiles from scratch. Build on previous example. Get more of a familiarity with operating the program, the menus, options, etc. The result, at one point, is the 'fluted ingot' background, used here.

This was recorded/logged, at the time, for purposes of including it as a tutorial. The 'ingot' is fairly interesting. But then I'd had a lot of time invested up to that point, so just kept it. There's no way, though, to incoporate these steps in a macro, since the current 2.4 version doesn't have a macro play ability - just, essentially, a macro record. And it can be easy to skip or miss a step or two in the following. So if the image doesn't come out just right, really this is just more to familiarize one with operating the program and going through one particular way of creating a tile from scratch. That's all. (In fact, it take so many steps to get to this background, that I just stop at a certain point, and leave you to download the recorded file.)

  1. File, New - create a new image
  2. CTRL-Q (same as selecting Effect, Size/Aspect, ReSize Fast). Select Pixels. And set height and width to 200.
  3. Select Draw, Gradient from the 'tree view' - command box on the left. Double click and set: New light blue gradient should now appear in the tile window.
  4. Rotate Seamless. Alt-Ctrl-S.
  5. Draw, Merge Gradient. Default is 50%. Press the "D" button if it's not. Press twice (merge twice).
  6. Rotate Seamless
  7. Distortions, Water with Self. Default is L/R 128 and U/D -128. Hit D if not. Repeat three times.
  8. Rotate Seamless, twice.
  9. Water with Self, twice.
  10. Undo - Ctrl-Z. Last water didn't look quite right.
  11. Copy Image to Buffer.
  12. Distortions, Water with Buffer. Default is L/R 64, U/D 100.
  13. Rotate Seamless - Alt-Ctrl-S.
  14. Water with Self
  15. Forget the last two steps. Undo, twice - Ctrl-Z.
  16. Distortions, StretchBlur with Self, default setting.
  17. Rotate Seamless, yet again. I tend to use it a lot.
  18. Rotate 90 degrees - Alt-Ctrl-X.
  19. Distortions, StretchBlur with Buffer, default setting.
  20. Sharpen - Ctrl-S.
  21. Rotate Seamless
  22. Sharpen
  23. 5) times - Distortions, Water with Self (same default settings as above).
  24. Rotate Seamless
  25. Merge Gradient
  26. Sharpen
  27. Rotate Seamless
  28. Top of the 'tree' - Color, Negative.
  29. Color Rotate, default 8 bits.
  30. Sliders. Also used quite frequently. You can click on the slider bar, left or right of the slider itself, and increase or decrease the value by 20. The little slider will move in that direction. Clicking on the arrow buttons, or either side of the bar, changes by 1. Unfortunately, it doesn't show. And there's no edit box to enter the values directly. It's a slight oversight. So, if you click one time too many, or not enough, and so on, again, it doesn't matter. And press the green check mark, below.
  31. Negative
  32. Color Rotate
  33. Sliders - Saturation: -202, Red: 15, Green: 8, Blue: -30, and press check mark.
  34. Rotate 90 - Alt-Ctrl-X.
  35. Water with Self
  36. Sharpen
  37. But, Undo the Sharpen - Ctrl-Z.
  38. Filters, Edge Emboss Less
  39. Water with Self
  40. Negative
  41. Sliders - Lightness: -60, Contrast: 38, Saturation: -120, Red: -22, Green: 30, press check
  42. StretchBlur with Self
  43. Water with Self
  44. Sliders - Lightness: -22, Contrast: 53, Saturation: 53, Red: -15, Blue: 8
  45. Copy Image to Buffer
 

resulting image And if everything went right - this is it. Looks pretty close already to the 'ingot'.


 

So, that's it, to a point. There are lots more steps to go through to get this background. If you want, just to keep working with Harm's, to see how it works, you can download the remaining recorded log.